

Usually ones that, today, are stupidly easy to prevent and treat, like water-borne diarrhea, intestinal parasites (usually from eating improperly-cooked food), and various infections. Not war, not animal attacks, not accidents, but disease. In real life, up until very recently, the #1 numero uno top killer of humanity as a whole was disease. I like that there is now a disease that won't just kill you, that can appear (as opposed to frail, bad back, dementia, that the pawns are generated with), but considering the current bionic options in game, some sort of immunity, drastic treatment, or preventative medicine is in the realm of possible. I would like surgical options to reduce the impact, or high quality medicines (glitterworld only, or maybe glitter and regular) to significantly reduce impact or duration, or introduce some sort of bionic option that has a small permanent benefit AND makes the pawn immune to one of the parasite types (stupid as it sounds, a bionic "stomach" maybe that makes hunger deteriorate slower (efficient digestion?) and makes you immune to gut worms.a bionic spine that increases manip and movement by 5% each and makes you immune to muscle parasites.or just bionic arms and legs can negate the manip OR movement penalty of muscle parasites) I put that they're fine as is.its not totally true, but i don't necessarily want them to happen less often or naturally last shorter.
